#ifndef _CSETANIMATIONFILECOMMAND_H_
#define _CSETANIMATIONFILECOMMAND_H_

#include "IDoUndoCommand.h"

class CSetAnimationFileCommand : public IDoUndoCommand
{
public:
	CSetAnimationFileCommand (int id, stringw newAnimationFile);

	void redo ();
	void undo ();

private:
	int m_id;
	int m_oldAnim;
	stringw m_oldAnimationFile;
	stringw m_newAnimationFile;
};

#endif
